Each potion or poison requires exactly one solvent. The solvent determines the level of the potion.
Potions are created from different kinds of water. Water can be acquired from "pure water" or water skins. Pure water can be identified as small patches of bubbling water shallow water near the edges of rivers, streams, and lakes. Water skins can be found in towns or any other inahabited place and appear as small bags.
The "Keen Eye" skill will highlight pure water and water skins with a white, fire-like glow.
Poisons use oil as a solvent. Oil can be harvested come from slain undead, daedra, trolls, and other enemies. Dungeons tend to be good places to get oils for poisons.
|Sip of ...||Natural Water||Level 3|
|Tincture of ...||Clear Water||Level 10|
|Dram of ...||Pristine Water||Level 20|
|Potion of ...||Cleansed Water||Level 30|
|Solution of ...||Filtered Water||Level 40|
|Elixir of ...||Purified Water||Champion 10|
|Panacea of ...||Cloud Mist||Champion 50|
|Distilate of ...||Star Dew||Champion 100|
|Essence of ...||Lorkhan's Tears||Champion 150|
|Poison I||Grease||Level 3|
|Poison II||Ichor||Level 10|
|Poison III||Slime||Level 20|
|Poison IV||Gall||Level 30|
|Poison V||Terebinthine||Level 40|
|Poison VI||Pitch-Bile||Champion 10|
|Poison VII||Tarblack||Champion 50|
|Poison VIII||Night-Oil||Champion 100|
|Poison IX||Alkahest||Champion 150|